1.7が入る前にちょっとばかり、変更してみようかなと思った。
何が変わったかというと、あまり変わってないけれど、Shadow Masteryを
捨ててみた。その代わりにHealstoneとStaminaを取ってみた。
近々変更予定。HPどれくらい行くかな?
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Affliction Talents (23 points)
Improved Corruption - 5/5 points
Reduces the casting time of your Corruption spell by 2 seconds.
Improved Drain Life - 5/5 points
Increases the Health drained by your Drain Life spell by 10%.
Improved Curse of Agony - 3/3 points
Increases the damage done by your Curse of Agony by 6%.
Fel Concentration - 5/5 points
Gives you a 70% chance to avoid interruption caused by damage while channelling the Drain Life, Drain Mana, or Drain Soul spell.
Nightfall - 2/2 points
Gives your Corruption and Drain Life spells a 4% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
Grim Reach - 2/2 points
Increases the range of your Affliction spells by 20%.
Siphon Life - 1/1 point
Transfers 15 health from the target to the caster every 3 seconds. Lasts 30 seconds.
Level 38: 22 health every 3 seconds
Level 48: 33 health every 3 seconds
Level 58: 45 health every 3 seconds
Demonology Talents (7 points)
Improved Healthstone - 2/2 points
Increases the amount of Health restored by your Healthstone by 20%.
Demonic Embrace - 5/5 points
Increases your total Stamina by 15%, but reduces your total Spirit by 5%.
Destruction Talents (21 points)
Improved Shadow Bolt - 5/5 points
Your Shadow Bolt critical strikes increase the next 4 sources of Shadow damage dealt to the target by 20%. Effect lasts a maximum of 12 seconds.
Cataclysm - 2/5 points
Reduces the Mana cost of your Destruction spells by 2%.
Bane - 5/5 points
Reduces the casting time of your Shadow Bolt and Immolate spells by 0.5 seconds.
Devastation - 5/5 points
Increases the critical strike chance of your Destruction spells by 5%.
Shadowburn - 1/1 point
Instantly blasts the target for 87 to 99 Shadow damage. If the target dies from Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
Level 24: 115 to 131 damage
Level 32: 186 to 210 damage
Level 40: 261 to 293 damage
Level 48: 350 to 392 damage
Level 56: 450 to 502 damage
Destructive Reach - 2/2 points
Increases the range of your Destruction spells by 20%.
Ruin - 1/1 point
Increases the critical strike damage bonus of your Destruction spells by 100%.